As Rockstar pushes GTA 6 toward release, a legal fight over how it treated unionising staff is heading to a full hearing. A UK employment tribunal is set to run from September 10 to October 15, 2026 — wrapping up roughly a month before the November 19 launch.

What happened

On October 30 and 31, 2025, Rockstar dismissed 34 workers — 31 in the UK across Edinburgh, Dundee, and Lincoln, and three in Canada. The UK workers were members of the IWGB Game Workers Union; the Canadian staff supported the organising effort.

Rockstar's position is that the dismissals were for gross misconduct, citing the sharing of confidential information, including unannounced game details, in a forum that breached company policy. The studio has called any claim linking the firings to union activity "entirely false and misleading."

The IWGB's position is that the workers were targeted for union organising, and that the confidential-information explanation doesn't hold up. The union has described the dismissals as one of the most blatant acts of union-busting in the industry.

Where the case stands

The dispute escalated quickly after the firings. Protests were held outside Rockstar and Take-Two offices in London and Edinburgh, over 220 Rockstar employees signed a letter demanding reinstatement, and the matter reached Parliament, with Prime Minister Keir Starmer calling it "a deeply concerning case."

A request for interim relief — which would have put the workers back on payroll during proceedings — was rejected in January 2026. More recently, a preliminary tribunal ruling went against Rockstar, allowing the dismissed workers to bring blacklisting claims at the full hearing. The IWGB framed that as a setback for the company's attempts to limit scrutiny.

Why it matters for GTA 6

The timing puts a sustained labour dispute in the headlines through the exact stretch Rockstar would rather spend selling GTA 6. The trial's conclusion in mid-October lands inside the launch run-up. Whatever the outcome, the case has drawn attention to working conditions during the development of the most anticipated game of the decade.